

A player must take at least one trick to gain credit for his meld, even if that trick contains no points. Then, the other 2 players lay down their meld. Then, he names trump and lays down his meld. Then, he adds those 3 cards to his hand and discards any 3 of his 18 cards. He turns up the 3 cards in the middle for all to see. Once a player passes, he is out of the auction. An optional rule is that bids ending in 40 and 90 are not allowed, so after 330 the next bid is 350. If he passes, the obligation to bid (if holding meld) passes to the next player. If the first player to bid has no meld, he may pass or bid. A player that has meld (not including 9s) must open the bidding. The player to the left of the dealer bids first. The bidding starts at 300 (250 for an easier game). 15 cards are dealt to each player, and 3 in the middle (called "talon").
Two hand pinochle plus#
Note that in each method, there are 60 points in each suit, plus 10 points for last, for a total of 4X60+10 = 250 points.Įach player plays for himself. It is useful in double-deck games where 2X48 = 96 cards are used. This method elminates much of the strategy of method #1. The strategy is not much different from method #1Īces, tens, and kings are worth 10, queens, jacks, and nines are worth 0. The disadvantage of this method is that it takes much longer to count the score at the end of each hand. The last trick is worth 10 points under all methods.Īces and Tens are worth 10 points, kings and queens are worth 5 points, jacks and nines are worth zero.Īces are worth 11, tens are worth 10, kings are worth 4, queens are worth 3, jacks are worth 2, and nines are worth zero. There are several ways to count up the points for play, but they add up to 250 points under all methods. Points are scored based on the play of the hand. So, if player A leads clubs, and player B and C have no clubs, both player B and C must ruff, and player C must overruff player B if possible. Further, when a previous player has ruffed and you also must ruff, you must overruff if possible. If you have neither of these cards, you may play any trump you wish, and if out of trump you may play any card you wish. So, if the trump king is led, you must play the ten or ace if you are next to play. When trump is led or played, you must beat the previous card played. Otherwise, each player must trump if possible. Each player must follow suit if possible. The high bidder leads to the first trick. As a shortcut, this is called a "roundtable".Īs normal with trick-taking games, the winner of each trick leads to the next. As a shorthand, some people divide all scores by 10 points.Īlso note that a marriage in each suit is worth 240 total points. But, with SK SQ DJ, the spade queen may be used both for a marriage and for a pinochle. So, HK HK HQ only counts as one marriage. "Double Pinochle" - both Jack of Diamonds and both Queen of Spades - 300 points.Įach card may be used in at most one meld of each class. "Pinochle" - Jack of Diamonds and Queen of Spades - 40 points. "Flush" - ATKQJ of trump suit - 150 points "Marriage" - King and Queen of nontrump suit - 20 points "Trump Marriage" - King and Queen of trump suit - 40 points

The SA, HA, HA, and CA does not qualify for aces because you are missing the DA. It is important that they are different suits. "Jacks" - 4 jacks of different suits - 40 points "Queens" - 4 queens of different suits - 60 points "Kings" - 4 kings of different suits - 80 points "Aces" - 4 aces of different suits - 100 points Possession of these combinations adds points to one's score, and also confers partial information about one's hand to one's teammate and opponents. Meld consists of specific combinations of cards. If all players other than the dealer pass, the dealer names trump at a "price" usually one less than the minimum bid. A player who has not yet "passed" has the option of exceeding the current highest bid, or "passing". Bidding starts at a defined minimum level (150 for four handed pinochle). What is being bid on is the right to name a suit "trump", or higher ranking than all other suits in the taking of tricks. Each hand is played in three phases: bidding, melds and tricks. Hands are played until a player or team reaches 100 points. In general, dealing and play proceed from right to left. Variants of pinochle can be played by two, three, four, five or six players. Note that 10's rank higher than face cards. Pinochle is a card game played with a 48-card pack consisting of two copies each of cards of the ranks 9, jack, queen, king, 10, ace in the four suits (spades, hearts, diamonds and clubs) found in the more widely used 52-card bridge or poker pack.
